CC5408 - Taller de Diseño y Desarrollo de Videojuegos
Vídeo (Presentación + Demo práctica)Por: Eric K.
def update_player(player, points, damage):
player.score += points
player.health -= damage
def update_player(player, points, damage):
player.score += points
player.health -= damage
def update_player(player, points, damage):
player.score += points
player.health -= damage
def update_player(player, points, damage):
player.score += points
player.health -= damage
def update_player(player, points, damage):
player.score += points
player.health -= damage
def update_player(player, points, damage):
player.score += points - damage
player.health -= damage * player.armor
def update_player(player, points, damage):
player.score += points
player.health -= damage
def update_player(player, points, damage):
player.score += points
player.health -= damage
def update_player(player, points, damage):
player.score += points - damage
player.health -= damage * player.armor
def update_player(player, points, damage):
player.score += points + player.bonus
player.health -= damage
def update_player(player, points, damage):
player.score += points # ⚠ ¿Que versión toma? (Conflicto)
player.health -= damage # ☑ Versión de Eric
def update_player(player, points, damage):
player.score += points - damage
player.health -= damage * player.armor
def update_player(player, points, damage):
player.score += points + player.bonus
player.health -= damage
git pull para actualizartegit log para ver los últimos commits
git status para ver el estado de tu W.D.
git add . para preparar tus cambios
git commit -m 'mensaje descriptivo'
git push para subir tus cambios
def update_player(player, points, damage):
player.score += points - damage
player.health -= damage * player.armor
def update_player(player, points, damage):
player.score += points + player.bonus
player.health -= damage
<<<<<<< HEAD
def update_player(player, points, damage):
player.score += points - damage
player.health -= damage * player.armor
=======
def update_player(player, points, damage):
player.score += points + player.bonus
player.health -= damage
>>>>>>> elias-branch
<<<<<<< HEAD
def update_player(player, points, damage):
player.score += points - damage
player.health -= damage * player.armor
=======
def update_player(player, points, damage):
player.score += points + player.bonus
>>>>>>> elias-branch
<<<<<<< HEAD
def update_player(player, points, damage):
player.score += points - damage
player.health -= damage * player.armor
=======
player.score += points + player.bonus
>>>>>>> elias-branch
<<<<<<< HEAD
def update_player(player, points, damage):
player.score += points - damage + player.bonus
player.health -= damage * player.armor
>>>>>>> elias-branch
def update_player(player, points, damage):
player.score += points - damage + player.bonus
player.health -= damage * player.armor
git --version
git config --global user.name "Tu Nombre"
git config --global user.email "Tu Correo"
Una plataforma (gratis) para alojar repositorios Git de forma remota, que facilita la colaboración, gestión de proyectos y control de versiones.
gh auth login(Luego, HTTPS)
Existen otras formas también
git clone https://github.com/[usuario]/[repositorio].git
.gitattributes y escriban
* text=auto eol=lf